Tutorial 03 Part 3 - Rendered Landscape
In this third and final tutorial of this series, we look at using topographic mapping data, point cloud terrain data and building massing data from the Digimap service to generate a rendered isometric landscape. In addition, we also incorporate the woodland generation script from the prior tutorial to provide an aesthetically useful method for rendering a low-poly woodland.
This is the third in a trilogy of tutorials looking at how to manipulate Ordnance Survey mapping data to provide an isometric aesthetic.