3DD - Skin + Bones

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So, this week saw the beginning of our penultimate project - or final, non-graded, project. It is 3 weeks long, focused around the theme of “Skin & Bones”.

As an aside, I am getting increasingly frustrated with this course, and how suffocating it is.

Along with the standard research and poorly explained drawing tasks we had this week, I decided to create this sculpture - based on a representation of the microscopic structure of bone - to try and breathe life back into my work. We also have a Foundation exhibition on Monday, and I wanted to show something in that, other than a model I created back during the Carousel in September.

Inspired by an image of bone taken by a tunneling electron microscope, I did a quick sketch of the sculpture, deciding that I wanted it to be reasonably substantial & made out of materials I haven’t really played with yet. So, I settled on a thick (25mm) foam base painted in white acrylic, with an aluminium wire frame on which to wrap the mod-roc. The mod-roc itself needs a few coats of white acrylic paint, which I will do on Monday.

On the Thursday we were tasked with making collages, so along with a collage of Neto’s work, I decided to create a layered representation of bone again, this time just using layers of foam cut out using a scalpel. It is still a WIP.

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